Here you can find some of my projects along my career, I began programming 10 years ago and I want to share it with you. I began programming in Turbo C/C++, which means I was programming in console mode, but step by step, I began to develop in graphic mode.
Download |
My first videogame was Snake, It represented a challenge for me between the inputs on keyboard and the arrays. |
Download |
After that I programmed a version of Sokoban, well it has only 2 levels but I tried to make an interface like a videogame. |
Download |
I didn't wanna stop there, I really wanted to give the next step, I would like to make a videogames in graphic mode, but I didn't know how, sometime I found Allegro's libraries and I did my first step. Finally I could make something graphic. |
Download |
I wanted to make some of my old videogame, and I decided to make a new level in Sokoban. It was in graphic mode and I learned about sprites and the animation inside them. |
Download |
In February 2017, Gameloft made me a test in C++, it was a variation of tetris, it really represented a challenge for me because they give me 5 days and I didn't know nothing about the SDL's library, but I developed it, and the most difficult part was the algorithm for destroying gems. |